CD Projekt Red has emphasised
that footage of The Witcher 4 showcased at State of Unreal 2025 was not gameplay.
As reported by VGC, the developer said it was a "first look at the cutting edge technology powering The Witcher 4 – but not The Witcher 4 itself".
"It showcases the powerful foundation we're building in close collaboration with Epic Games to push open-world design further than ever before, and the core systems and features we're developing using Unreal Engine 5," a CDPR spokesperson said.
"We're really proud of this early
milestone and excited to give you a sneak peek at some of the cool tech like Unreal Animated Framework, Nanite Foliage, Smart Objects, ML Deformer, and Fast Geo Streaming that are helping shape the future of The Witcher."
While showing the game, CDPR developers described what was shown as a "technological showcase set in the world of The Witcher 4", which ran on a base PlayStation 5.
"We started our partnership with Epic Games to push open-world game technology forward," added CDPR co-CEO Michał Nowakowski.
"To show this early look at t
he work we've been doing using Unreal Engine 5 running at 60 FPS on PS5 is a significant milestone.
"[It's] a testament of the great cooperation between our teams, but we're far from finished. I look forward to seeing more advancements and inspiring technology from this partnership as development of The Witcher 4 on Unreal Engine 5 continues."